The last update that was released when our last article was posted was Cursed Possessions. Since then, Phasmophobia has had a complete overhaul. This is regarding new tech, textures, and including upgrades to the game itself and new ghosts. I recommend reading about the game itself in the original article here:
What’s in now
Right now there’s been texture updates to the equipment. Another change is the truck itself. No longer is the truck cluttered with shelves and equipment and struggling to pass your teammate. All the equipment now hangs on the walls. The neatness has been received positively and so much nicer to see everything instead of crouching to reach things in the back(or jumping for our VR friends).
The head mounted cameras were moved to where the rest of the equipment is. There are small ledges for the lighters, candles, sanity pills, and holders for the incense. They have also updated the monitors, making more use of them, and fixing some previous bugs with them.
VR also had a major overhaul getting an entire update on its own. It has new functions, bugs were fixed, and playability optimized.
Since the Cursed Possessions update, they have also added three new ghosts and updated the voice recognition. With the upgraded voice recognition, it means it is no longer tied to windows, you can now see the input volume of your microphone, have voice detector sensitivity, and noise suppression.
They also added random weather effects to each map. You can visit Tanglewood and have thunderstorms, and the. go back and it could be foggy or snowy.
The last thing they have added to the game is an update to the journal, organized the appearance, and added tabs. They also made it easier to determine the ghost without the old constant back and forth.
What’s to Come
We have been receiving a lot of developer updates as of late. The next major update to Phasmophobia is Apocalypse, set to release September 27th. The next update will have a Custom difficulty. With this, you can have any kind of game you want. Add challenges or make it easy. The custom difficulty will also alter the money multiplier based on options made.
The next update will also include a new main menu. Gone will be the days of staring at a boring old white board. The new menu is a cork board, with a better menu selection.
The update following Custom difficulty, the Progression update, will have player report function, new leveling system, and another overhaul of one of the maps and the menus redone.
The new leveling system will be using ID cards to show rank and level. The new system will completely wipe current levels, money, as well as any equipment, but only because the equipment will function under a new system as well. The equipment will have tiers, having to purchasing lowest tier and upgrading. Some equipment will now have a number of uses and when used up, is gone. You will have to purchase new.
Eventually they have promised new maps similar to that of the Maple Lodge Campsite. That means upgrading to full color, more details. It also means a constant update on where teammates are as well, and the direction they are facing.
I’m excited for the coming updates. The roadmap that was posted, says that there are another three updates coming. With only three months left of the year, and the second update hasn’t released just yet, it is likely that the Progression update will not be released until next year, however with the Dev updates, it is possible they may have part 1 out before the end of December. Furthermore, only needing 2023, for the progression update part 2. The Custom Difficulty we are definitely seeing soon.
Some other notes they have mentioned is Character customization. It is something I hope to see in game, perhaps with using hard earned money in-game to purchase cosmetics? That would be pretty nice.
Check out Phasmophobia. It is still early access, but it does have VR capabilities, can play with friends, and enjoy the hunt!
Mom of three, enjoy videogames, board games and phone games. I typically am playing Simulation games or FPS games.